Dan Vincent Vibar

3D Modeler Toronto, ON

My name is Dan Vincent Vibar and I’m a 3d modeler and texture artist. I graduated from Seneca College’s Game Art and Animation post-graduate program.

Download Resume

Experience

Salem’s Ashes

Seneca Game art and Animation

• A group project of nine team members over 6 weeks where I was responsible for the creation of assets for the mod.
• PBR Texturing
• High poly sculpting
• Organic and inorganic modeling

Character Modeler

Quadrant

• 3d Human Models for in-game
• High and Low Poly Modeling
• Polypaint from zbrush then baked in xnormal

Character Modeler

Stonerage

• 3d Animal Models for in-game
• High Poly Sculpting in Zbrush

Character Modeler

Avalon Games LLC

• 3d Human and Animal Models for in-game
• High and Low Poly Modeling
• Hard Surface Modeling
• Baked High Poly to Low poly

Character Modeler

Space Monkey Games

• 3d Animal Models for in-game
• High and Low Poly Sculpt
• Organic Sculpting using Zbrush

Education

Seneca

Game Art and Animation

Specialties

Organic modeling Zbrush sculpting Pbr texturing Hard Surface Modeling

Skills

ZBrush 3ds Max Photoshop xNormal Marmoset Toolbag Substance Painter UE4